Axiom Verge Wiki
Tags: Visual edit apiedit
m (→‎Connected Zones: Consistency in wording of these directions)
Tags: Visual edit apiedit
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* [[Eribu]] - West
 
* [[Eribu]] - West
 
* [[Absu]] - Below west half
 
* [[Absu]] - Below west half
* [[Zi]] - Below
+
* [[Zi]] - Below east half
 
* [[Kur]] - East
 
* [[Kur]] - East
* [[Edin]] - Above
+
* [[Edin]] - Above east half
 
* [[Ukkin-Na]] - Above west half
 
* [[Ukkin-Na]] - Above west half
   

Revision as of 17:59, 25 September 2016

Indi Map

Indi is the fifth area that Trace can travel to. Located in the center of the explorable area of Sudra, it serves as a central transition area connecting all the other areas except E-Kur-Mah and Mar-Uru. It is a long, mysterious underground corridor consisting of green stones, moss, pink boulders and small pools of water. Oracca provides Trace swift transportation across it. Trace requires the Grapple to enter Indi. This is the first point Trace can acquire Health Node Fragment 15 - by using the Address Disruptor on a Slug (here or Ukkin-Na) it will spawn this node instead of a Slug Swarm or Health.

Enemies

Standard

Giant Boulderback (2), Slug (3), Slug Swarm, Green Sea Sponge (3), Red Nautilus (1), Armadillo (1 in inaccessible wall area)

Other

Repair Drone (2)

Items

Notes

Possible Secret World Entrances

21 - Medium Difficulty

Connected Zones

Music

"Ambient"