As I'm sure we know, the AV2 enemy sprite files are .xnb files, but the encoding for AV2 is different than AV1. I have a patch that someone else has said works, but it has several errors and I need someone to look it over.
I can't read JavaScript and tried to do what I can. If someone can proofread this, I can send the files. If this patch works, we'd be able to not only identify AV2 enemies, but also have sprites to show them as.